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The cost for running these servers is apparently $4,700 a month, and for the Homecoming Team, it is about at the limit of what they can do to keep the game alive.
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Demand has been so rampant to play the game, that a queue system was added to deal with server overload.
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Over the past two weeks, a team of players, calling themselves the Homecoming Team, have taken it upon themselves to keep the servers afloat, adding three more map shards over the past two weeks to fill capacity for what is estimated to be over 107,000 different characters already populating the game from nearly 37,000 players, and roughly 3,000 players in the game concurrently. As it turns out, the fear of reprisal was overblown, as the game is once again thriving for the diehard fans of City of Heroes.
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